Game design

Results: 1977



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31Session: Game Design  CHI 2013: Changing Perspectives, Paris, France How Does It Play Better? Exploring User Testing and Biometric Storyboards in Games User Research

Session: Game Design CHI 2013: Changing Perspectives, Paris, France How Does It Play Better? Exploring User Testing and Biometric Storyboards in Games User Research

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Source URL: faculty.uoit.ca

- Date: 2013-07-17 19:52:22
    32GAME MODDING AND TES: NEW WAY TO DESIGN VIRTUAL WORLDS Instr. Barbaros Bostan Informatics Systems and Technologies Department, Yeditepe University, Istanbul, Turkey

    GAME MODDING AND TES: NEW WAY TO DESIGN VIRTUAL WORLDS Instr. Barbaros Bostan Informatics Systems and Technologies Department, Yeditepe University, Istanbul, Turkey

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    Source URL: newmedia.yeditepe.edu.tr

    - Date: 2005-07-08 10:01:33
      33Microsoft Word - Biofeedback-Game-Design_CHI2011_FINAL.sheridan.doc

      Microsoft Word - Biofeedback-Game-Design_CHI2011_FINAL.sheridan.doc

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      Source URL: faculty.uoit.ca

      - Date: 2012-10-24 11:54:16
        34Informing the Design of a Game-Based Learning Environment for Computer Science: A Pilot Study on Engagement and Collaborative Dialogue Fernando J. Rodríguez, Natalie D. Kerby, Kristy Elizabeth Boyer Department of Comput

        Informing the Design of a Game-Based Learning Environment for Computer Science: A Pilot Study on Engagement and Collaborative Dialogue Fernando J. Rodríguez, Natalie D. Kerby, Kristy Elizabeth Boyer Department of Comput

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        Source URL: www.intellimedia.ncsu.edu

        - Date: 2016-01-26 16:36:38
          35AFG: Adventure Fantasy Game Paolo Greco Based on an original design by David Bowman Additional design elements: Collins, Morrice, ZZarchov Second Printing, Eighth Revision

          AFG: Adventure Fantasy Game Paolo Greco Based on an original design by David Bowman Additional design elements: Collins, Morrice, ZZarchov Second Printing, Eighth Revision

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          Source URL: adventurefantasygame.com

          - Date: 2013-06-19 08:50:42
            36INTERN GAME DESIGN / UI + UX Design (M/F) Since the publication of its MMOGs “Lords & Knights”, “Crazy Tribes” and “Celtic Tribes”, XYRALITY has grown to one of the most successful mobile games studios in Eur

            INTERN GAME DESIGN / UI + UX Design (M/F) Since the publication of its MMOGs “Lords & Knights”, “Crazy Tribes” and “Celtic Tribes”, XYRALITY has grown to one of the most successful mobile games studios in Eur

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            Source URL: files.xyrality.com

              37Observing iterative design on the mobile indie game Dominaedro Vicente Martin Mastrocola Abstract Smartphones and tablets lead sales of electronic devices around the world, and offer a rich field to explore gaming initia

              Observing iterative design on the mobile indie game Dominaedro Vicente Martin Mastrocola Abstract Smartphones and tablets lead sales of electronic devices around the world, and offer a rich field to explore gaming initia

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              Source URL: vincevader.net

              - Date: 2015-09-01 15:34:14
                38INTERN (M/F) GAME DESIGN Since the publication of its MMOGs „Lords & Knights“, „Crazy Tribes“ and „Celtic Tribes“, XYRALITY has grown to one of the most successful mobile games studios in Europe. More than 60

                INTERN (M/F) GAME DESIGN Since the publication of its MMOGs „Lords & Knights“, „Crazy Tribes“ and „Celtic Tribes“, XYRALITY has grown to one of the most successful mobile games studios in Europe. More than 60

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                Source URL: files.xyrality.com

                  39The Psychology of Game Design Mike Ambinder, PhD Valve Corporation Steam Dev Days October 13th, 2016

                  The Psychology of Game Design Mike Ambinder, PhD Valve Corporation Steam Dev Days October 13th, 2016

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                  Source URL: cdn.akamai.steamstatic.com

                  - Date: 2016-11-03 18:56:50
                    40EUROGRAPHICSB. Lévy and J. Kautz (Guest Editors) Volume), Number 2  Game Level Layout from Design Specification

                    EUROGRAPHICSB. Lévy and J. Kautz (Guest Editors) Volume), Number 2 Game Level Layout from Design Specification

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                    Source URL: www.cs.ubc.ca

                    - Date: 2013-12-20 20:33:55